Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or missions. This is commonly done using a level editor, a game development software designed for building levels; however some games feature built-in level editing tools. Level design is both an artistic and technical process.
Read more about Level Design: History, Process, Level Designer, Design Goals, Hidden Features, Tools
Famous quotes containing the words level and/or design:
“No man loses ever on a lower level by magnanimity on a higher.”
—Henry David Thoreau (18171862)
“Humility is often only the putting on of a submissiveness by which men hope to bring other people to submit to them; it is a more calculated sort of pride, which debases itself with a design of being exalted; and though this vice transform itself into a thousand several shapes, yet the disguise is never more effectual nor more capable of deceiving the world than when concealed under a form of humility.”
—François, Duc De La Rochefoucauld (16131680)