Level Design

Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or missions. This is commonly done using a level editor, a game development software designed for building levels; however some games feature built-in level editing tools. Level design is both an artistic and technical process.

Read more about Level Design:  History, Process, Level Designer, Design Goals, Hidden Features, Tools

Famous quotes containing the words level and/or design:

    No man loses ever on a lower level by magnanimity on a higher.
    Henry David Thoreau (1817–1862)

    We find that Good and Evil happen alike to all Men on this Side of the Grave; and as the principle Design of Tragedy is to raise Commiseration and Terror in the Minds of the Audience, we shall defeat this great End, if we always make Virtue and Innocence happy and successful.
    Joseph Addison (1672–1719)