The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some real-time strategy games are also considered to be action games.
In an action game, the player typically controls the avatar of a protagonist. The avatar must navigate a level, collecting objects, avoiding obstacles, and battling enemies with various attacks. At the end of a level or group of levels, the player must often defeat a large boss enemy that is larger and more challenging than other enemies. Enemy attacks and obstacles deplete the avatar's health and lives, and the game is over when the player runs out of lives. Alternatively, the player wins the game by finishing a sequence of levels. But many action games are unbeatable and have an indefinite number of levels, and the player's only goal is to maximize their score by collecting objects and defeating enemies.
Read more about Action Game: Defining Elements, Subgenres, Physical Impact, History
Famous quotes containing the words action and/or game:
“These people who are always briskly doing something and as busy as waltzing mice, they have little, sharp, staccato ideas.... But they have no slow, big ideas. And the fewer consoling, noble, shining, free, jovial, magnanimous ideas that come, the more nervously and desperately they rush and run from office to office and up and downstairs, thinking by action at last to make life have some warmth and meaning.”
—Brenda Ueland (18911985)
“One of lifes primal situations; the game of hide and seek. Oh, the delicious thrill of hiding while the others come looking for you, the delicious terror of being discovered, but what panic when, after a long search, the others abandon you! You mustnt hide too well. You mustnt be too good at the game. The player must never be bigger than the game itself.”
—Jean Baudrillard (b. 1929)