Plot
The game takes place in the year 2062 (22 years after the events of X-COM: Terror from the Deep and five years before X-COM: Interceptor), when the corporate research vessel UGS Patton, with a crew of top scientists and engineers and team of X-COM soldiers, travels to a site of the former alien base at Cydonia on the surface of Mars to retrieve alien artifacts and establish an Elerium mining facility. However, the Patton goes through an unexpected dimensional wormhole gateway and ends up stranded 60 light years from Earth, finding the alien invaders from UFO: Enemy Unknown to be engaged in a war with a new alien race, the Ascidians. The crew of the Patton joins forces with the friendly Ascidians, and the alliance gives the game its name. Eight other new alien races were going to be introduced as well.
Read more about this topic: X-COM: Alliance
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“Ends in themselves, my letters plot no change;
They carry nothing dutiable; they wont
Aspire, astound, establish or estrange.”
—Philip Larkin (19221986)
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“The westward march has stopped, upon the final plains of the Pacific; and now the plot thickens ... with the change, the pause, the settlement, our people draw into closer groups, stand face to face, to know each other and be known.”
—Woodrow Wilson (18561924)