Ray casting is the use of ray-surface intersection tests to solve a variety of problems in computer graphics. The term was first used in computer graphics in a 1982 paper by Scott Roth to describe a method for rendering CSG models.
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Famous quotes containing the words ray and/or casting:
“I paint what cannot be photographed, that which comes from the imagination or from dreams, or from an unconscious drive. I photograph the things that I do not wish to paint, the things which already have an existence.”
—Man Ray (18901976)
“For the gods, though slow to see, see well, whenever a man casting aside worship turns folly.”
—Sophocles (497406/5 B.C.)
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