Ray Casting

Ray casting is the use of ray-surface intersection tests to solve a variety of problems in computer graphics. The term was first used in computer graphics in a 1982 paper by Scott Roth to describe a method for rendering CSG models.

Read more about Ray Casting:  Usage, Concept, Computational Geometry Setting

Famous quotes containing the words ray and/or casting:

    How false is the conception, how frantic the pursuit, of that treacherous phantom which men call Liberty: most treacherous, indeed, of all phantoms; for the feeblest ray of reason might surely show us, that not only its attainment, but its being, was impossible. There is no such thing in the universe. There can never be. The stars have it not; the earth has it not; the sea has it not; and we men have the mockery and semblance of it only for our heaviest punishment.
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