Open World

An open world is a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives. The term "free roam" is also used, as is "sandbox" and "free-roaming". "Open world" and "free-roaming" suggest the absence of artificial barriers, in contrast to the invisible walls and loading screens that are common in linear level designs. An "open world" game does not necessarily imply a sandbox. In a true "sandbox", the player has tools to modify the world themselves and create how they play. Generally open world games still enforce some restrictions in the game environment, either due to absolute technical limitations or in-game limitations (such as locked areas) imposed by a game's linearity.

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Famous quotes containing the words open and/or world:

    ... the door that nobody else will go in at, seems always to swing open widely for me.
    Clara Barton (1821–1912)

    No doubt Jews are most obnoxious creatures. Any competent historian or psychoanalyst can bring a mass of incontrovertible evidence to prove that it would have been better for the world if the Jews had never existed. But I, as an Irishman, can, with patriotic relish, demonstrate the same of the English. Also of the Irish.... We all live in glass houses. Is it wise to throw stones at the Jews? Is it wise to throw stones at all?
    George Bernard Shaw (1856–1950)