Critical Reception
Reception | |
---|---|
Review scores | |
Publication | Score |
Amstrad Action | 95% (CPC version) |
Amtix | 91% (CPC version) |
Computer and Video Games | 9 out of 10 (Spectrum version) |
CRASH | 94% (Spectrum version) |
Sinclair User | 9 out of 10 (Spectrum version) |
Your Spectrum | 14 out of 15 (Spectrum version) |
Knight Lore received an overwhelmingly positive reception from the gaming press at the time of its release. Amstrad Action described it as a "stunningly original concept" and praised its addictive gameplay, calling it "without doubt one of the best three games available on the Amstrad". CRASH was equally enthusiastic, calling it "incredible, and a joy to play ... simply a great game" and describing the animation as "terrific from the smallest detail right through to Sabreman himself". Your Sinclair magazine called it "one of the most important (and best) games ever written for the Speccy".
The game was included on the 1986 compilation They Sold a Million II, along with Bruce Lee, Match Point, and Match Day.
The game's reputation survives intact to this day and it still receives acclaim as one of the most important and advanced titles of its era. GamesTM have hailed it as "seminal" and "revolutionary", while Gamesmaster magazine's Adam Norton claims that "this slightly cryptic puzzle/platform adventure defined isometricism in the same way Super Mario 64 defined 3D". X360 magazine have said Knight Lore is "one of the most successful and influential games of all time", while Edge has described it as representing "the greatest single advance in the history of computer games". The ZX Spectrum version was voted the 2nd best game of all time in a special issue of Your Sinclair magazine in 2004.
Read more about this topic: Knight Lore
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