The Setting
Groo's adventures take place in an environment that generally resembles Medieval Europe, although his travels have also taken him to places that resemble Africa, Indonesia, Japan, the Middle East and elsewhere. In addition to regular flora and fauna, dragons and other legendary creatures occasionally appear, and several cultures use dinosaur-like creatures as beasts of burden. Over the years, Groo has also encountered several "non-human" cultures such as the Kalelis and the Drazil. The currency in Groo's world is the Kopin.
It may be worth noting that, although many technologies and peoples in Groo appear ancient, more modern innovations such as the printing press can be found as well.
Read more about this topic: Groo The Wanderer
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