A graphic adventure game is a form of adventure game. They are distinct from text adventures. Whereas a player must actively observe using commands such as "look" in a text-based adventure, graphic adventures revolutionized gameplay by making use of visual human perception. Eventually, the text parser interface associated with older adventure games was phased out in favor of a point-and-click interface, i.e., a game where the player interacts with the game environment and objects using an on-screen cursor. In many of these games, the mouse pointer is context sensitive in that it applies different actions to different objects.
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Famous quotes containing the words graphic, adventure and/or game:
“Speed is scarcely the noblest virtue of graphic composition, but it has its curious rewards. There is a sense of getting somewhere fast, which satisfies a native American urge.”
—James Thurber (18941961)
“An adventure is only an inconvenience rightly considered. An inconvenience is only an adventure wrongly considered.”
—Gilbert Keith Chesterton (18741936)
“A Stander-by is often a better judge of the game than those that play.”
—Samuel Richardson (16891761)