A graphic adventure game is a form of adventure game. They are distinct from text adventures. Whereas a player must actively observe using commands such as "look" in a text-based adventure, graphic adventures revolutionized gameplay by making use of visual human perception. Eventually, the text parser interface associated with older adventure games was phased out in favor of a point-and-click interface, i.e., a game where the player interacts with the game environment and objects using an on-screen cursor. In many of these games, the mouse pointer is context sensitive in that it applies different actions to different objects.
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Famous quotes containing the words graphic, adventure and/or game:
“Speed is scarcely the noblest virtue of graphic composition, but it has its curious rewards. There is a sense of getting somewhere fast, which satisfies a native American urge.”
—James Thurber (18941961)
“A house means a family house, a place specially meant for putting children and men in so as to restrict their waywardness and distract them from the longing for adventure and escape theyve had since time began.”
—Marguerite Duras (b. 1914)
“Art is a concrete and personal and rather childish thing after allno matter what people do to graft it into science and make it sociological and psychological; it is no good at all unless it is let alone to be itselfa game of make-believe, or re-production, very exciting and delightful to people who have an ear for it or an eye for it.”
—Willa Cather (18731947)