Game Based Learning

Game based learning (GBL) is a branch of serious games that deals with applications that have defined learning outcomes. Generally they are designed to balance the subject matter with the gameplay and the ability of the player to retain and apply said subject matter to the real world.

Famous quotes containing the words game, based and/or learning:

    In the game of “Whist for two,” usually called “Correspondence,” the lady plays what card she likes: the gentleman simply follows suit. If she leads with “Queen of Diamonds,” however, he may, if he likes, offer the “Ace of Hearts”: and, if she plays “Queen of Hearts,” and he happens to have no Heart left, he usually plays “Knave of Clubs.”
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)

    Foster the labor of our country by an undeviating metallic currency ... always recollecting that if labor is depressed neither commerce nor manufactures can flourish, as they are both based upon the production of labor, produced from the earth, or the mineral world.
    Andrew Jackson (1767–1845)

    Men are rewarded for learning the practice of violence in virtually any sphere of activity by money, admiration, recognition, respect, and the genuflection of others honoring their sacred and proven masculinity. In male culture, police are heroic and so are outlaws; males who enforce standards are heroic and so are those who violate them.
    Andrea Dworkin (b. 1946)