Flood Fill

Flood Fill

Flood fill, also called seed fill, is an algorithm that determines the area connected to a given node in a multi-dimensional array. It is used in the "bucket" fill tool of paint programs to determine which parts of a bitmap to fill with color, and in games such as Go and Minesweeper for determining which pieces are cleared. When applied on an image to fill a particular bounded area with color, it is also known as boundary fill.

Read more about Flood Fill:  The Algorithm, Fixed Memory Method (right-hand Fill Method), Scanline Fill, Vector Implementations, Large Scale Behaviour

Famous quotes containing the words flood and/or fill:

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    When I consider the short duration of my life, swallowed up in the eternity before and after, the little space which I fill and even can see, engulfed in the infinite immensity of spaces of which I am ignorant and which know me not, I am frightened and am astonished at being here rather than there. For there is no reason why here rather than there, why now rather than then.
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