Story
ADOM takes place in the fictional world of Ancardia, in the mountainous Drakalor Chain. For 6,000 years, it has known relative peace, but recently reports have spread of the appearance of dangerous dungeons and frightening monsters. Khelavaster, a wise sage, discovers an ancient prophecy regarding the Coming of Chaos and propagates it to the peoples of the world. It speaks of a champion who will defend the world from the forces of Chaos in the Drakalor Chain. Hearing of this prophecy, many would-be heroes set out. The player assumes control of one such adventurer.
Read more about this topic: Ancient Domains Of Mystery
Famous quotes containing the word story:
“The public history of modern art is the story of conventional people not knowing what they are dealing with.”
—Robert Motherwell (19151991)
“Wit is often concise and sparkling, compressed into an original pun or metaphor. Brevity is said to be its soul. Humor can be more leisurely, diffused through a whole story or picture which undertakes to show some of the comic aspects of life. What it devalues may be human nature in general, by showing that certain faults or weaknesses are universal. As such it is kinder and more philosophic than wit which focuses on a certain individual, class, or social group.”
—Thomas Munro (18971974)
“If I were just curious, it would be very hard to say to someone, I want to come to your house and have you talk to me and tell me the story of your life. I mean people are going to say, Youre crazy. Plus theyre going to keep mighty guarded. But the camera is a kind of license. A lot of people, they want to be paid that much attention and thats a reasonable kind of attention to be paid.”
—Diane Arbus (19231971)