Ancient Domains of Mystery, or ADOM, is a roguelike video game by Thomas Biskup first released in 1994. The player's aim is to stop the forces of Chaos that invade the world of Ancardia.
Like most roguelikes, ADOM uses ASCII graphics to represent the game world. It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated on first entering. Once visited, they — with the exception of the Infinite Dungeon — do not change when re-entered during play.
Read more about Ancient Domains Of Mystery: Story, Gameplay, Development, Reception
Famous quotes containing the words ancient, domains and/or mystery:
“It is worth the expense of youthful days and costly hours, if you learn only some words of an ancient language, which are raised out of the trivialness of the street, to be perpetual suggestions and provocations. It is not in vain that the farmer remembers and repeats the few Latin words which he has heard.”
—Henry David Thoreau (18171862)
“I shall be a benefactor if I conquer some realms from the night, if I report to the gazettes anything transpiring about us at that season worthy of their attention,if I can show men that there is some beauty awake while they are asleep,if I add to the domains of poetry.”
—Henry David Thoreau (18171862)
“The sad, the lonely, the insatiable,
To these Old Night shall all her mystery tell;
Gods bell has claimed them by the little cry
Of their sad hearts, that may not live nor die.”
—William Butler Yeats (18651939)