Ancient Domains of Mystery, or ADOM, is a roguelike video game by Thomas Biskup first released in 1994. The player's aim is to stop the forces of Chaos that invade the world of Ancardia.
Like most roguelikes, ADOM uses ASCII graphics to represent the game world. It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated on first entering. Once visited, they — with the exception of the Infinite Dungeon — do not change when re-entered during play.
Read more about Ancient Domains Of Mystery: Story, Gameplay, Development, Reception
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“In ancient timestwas no great loss
They hung the thief upon the cross:
But now, alas!I sayt with grief
They hang the cross upon the thief.”
—Anonymous. On a Nomination to the Legion of Honour, from Aubrey Stewarts English Epigrams and Epitaphs (1897)
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—Henry David Thoreau (18171862)
“I try to make a rough music, a dance of the mind, a calculus of the emotions, a driving beat of praise out of the pain and mystery that surround me and become me. My poems are meant to make your mind get up and shout.”
—Judith Johnson Sherwin (b. 1936)