Ancient Domains of Mystery

Ancient Domains of Mystery, or ADOM, is a roguelike video game by Thomas Biskup first released in 1994. The player's aim is to stop the forces of Chaos that invade the world of Ancardia.

Like most roguelikes, ADOM uses ASCII graphics to represent the game world. It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated on first entering. Once visited, they — with the exception of the Infinite Dungeon — do not change when re-entered during play.

Read more about Ancient Domains Of Mystery:  Story, Gameplay, Development, Reception

Famous quotes containing the words ancient, domains and/or mystery:

    Well, love is insanity. The ancient Greeks knew that. It is the taking over of a rational and lucid mind by delusion and self-destruction. You lose yourself, you have no power over yourself, you can’t even think straight.
    Marilyn French (b. 1929)

    I shall be a benefactor if I conquer some realms from the night, if I report to the gazettes anything transpiring about us at that season worthy of their attention,—if I can show men that there is some beauty awake while they are asleep,—if I add to the domains of poetry.
    Henry David Thoreau (1817–1862)

    There is no mystery in the luminous lines
    Of that high, animal face
    The smile, sad, humouring and equal
    Blesses without obliging
    Loves without condescension;
    Denis Devlin (1908–1959)