Zero Critical is a 1999 science-fiction computer game for Windows 95 and Windows 98. It is a traditional third-person and fully 3D graphic adventure with a heavy emphasis on story and characters. Zero Critical is notable for its scientific realism.
The game's original title was Satin Rift, but it was released with the title Zero Critical by Bethesda Softworks in 1999. Zero Critical's story and plotline was written by Istvan Pely and Sherban Young.
Zero Critical originally was intended as a direct sequel to Majestic (a game developed and released by Istvan Pely while he was still in college), and also an indirect sequel to the adventure game Symbiocom. Despite the fact that there are many references to the previous games, Zero Critical is very different than both Majestic and Symbiocom.
Read more about Zero Critical: Story, Characters, Gameplay, Audio
Famous quotes containing the word critical:
“It would be easy ... to regard the whole of world 3 as timeless, as Plato suggested of his world of Forms or Ideas.... I propose a different viewone which, I have found, is surprisingly fruitful. I regard world 3 as being essentially the product of the human mind.... More precisely, I regard the world 3 of problems, theories, and critical arguments as one of the results of the evolution of human language, and as acting back on this evolution.”
—Karl Popper (19021994)