A zero-player game is a game that has no sentient players.
In computer games, the term refers to programs that use artificial intelligence rather than human players.
Conway's Game of Life, a cellular automaton devised in 1970 by the British mathematician John Horton Conway, is considered a zero-player game because its evolution is determined by its initial state, requiring no further input from humans. In addition, Some fighting and real-time strategy games can be put into zero-player mode by placing one AI against another.
Famous quotes containing the word game:
“One of lifes primal situations; the game of hide and seek. Oh, the delicious thrill of hiding while the others come looking for you, the delicious terror of being discovered, but what panic when, after a long search, the others abandon you! You mustnt hide too well. You mustnt be too good at the game. The player must never be bigger than the game itself.”
—Jean Baudrillard (b. 1929)