Zelda Games

Zelda Games

The Legend of Zelda (ゼルダの伝説, Zeruda no Densetsu?) is a high fantasy action-adventure video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is developed and published by Nintendo, with some portable installments outsourced to Flagship/Capcom, Vanpool, and Grezzo. Considered one of Nintendo's most important franchises, its gameplay consists of a mixture of action, adventure, and puzzle solving. The series centers primarily on Link, a playable character and the protagonist. Link is often given the task of rescuing Princess Zelda in the most common setting of the series, Hyrule, from Ganon (also known as Ganondorf), a Gerudo chief who is the primary antagonist of the series. However, other settings and antagonists have appeared throughout the games, with Vaati being a strong secondary antagonist during the lifespan of the Game Boy Advance. The story commonly involves a relic known as the Triforce, which is a set of three omnipotent golden triangles. The protagonist in each game is usually not the same incarnation of Link, but a few exceptions do exist.

As of December 2011, The Legend of Zelda franchise has sold 67.93 million copies since the release of the first game, with the original Legend of Zelda being the fourth best selling NES game of all time. The series consists of 16 official games on all of Nintendo's major consoles, as well as several spin-offs. An American animated series based on the games aired in 1989, and individual manga adaptations which are officially endorsed and commissioned by Nintendo have been produced in Japan since 1997.

The Legend of Zelda franchise is the inaugural recipient of Spike TV's first ever Video Game Hall of Fame award. The franchise was inducted on December 10, 2011 during the 2011 Spike Video Game Awards.

Read more about Zelda Games:  Setting, Reception

Famous quotes containing the word games:

    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
    Philippe Ariés (20th century)