Z (video Game) - Worlds

Worlds

Combat takes place on several planets, with 4 missions on each. When one is successfully captured, a space ship transports the robot army to another. Worlds are divided into the following types:

  • Desert: A dry, open and scarcely vegetated environment, in which units have little trouble moving around freely. The player encounters rivers and islands as they progress through the battles on this planet. Some territories are controlled by flags on islands.
  • Volcanic: A much more hostile environment with intense heat and constant eruptions. Lava flows are an impassable barrier.
  • Arctic: A frozen world of snow and ice spanned by glacial rock formations. One level has a wall of ice blocking the way to the fortresses. Penguins densely populate the icy terrain.
  • Jungle: A verdant world of menacing swamps and impenetrable chasms. Crocodiles in the swamps lash out at robots hanging around the mud.
  • City: A decaying industrial complex where danger lurks around every corner. Construction cranes will often be needed to repair any bridges that take damage. Sewer monsters ambush robots moving across polluted water.

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