Anime and Video Game Works
Partial List (he was involved in over 50 TV, OVA series and movies since the 70s, and also involved in many Square and Square Enix works)
- Mahou no Mako-chan (Animation)
- Sarutobi Ecchan (Animation)
- GeGeGe no Kitaro (OP Animator)
- Birth (Character Design, Animation director, Lead Animator)
- Castle in the Sky (Character Design and Key Anmation Supervision)
- Genesis Climber MOSPEADA(OP Animator)
- Blue Submarine No. 6 (Key Animator)
- Fushigi Yuugi (OP Animator)
- Galaxy Express 999 (Key Animator)
- Toward the Terra (Key Animator)
- Harmegeddon (Key Animator)
- My Neighbor Totoro (Key Animator)
- NausicaƤ of the Valley of the Wind (Key Animator)
- Kiki's Delivery Service (Key Animator)
- Porco Rosso (Key Animator)
- Princess Mononoke (Key Animator)
- X (Key Animator)
- Vampire Hunter (Key Animator)
- Final Fantasy: Legend of the Crystals (Key Animator)
- CLAMP School Detectives (Key Animator for Opening Animation)
- Hanjuku Hero Tai 3D (Opening Animation Director)
- Hanjuku Hero 4: 7-Jin no Hanjuku Hero (Opening Animation Director)
- Final Fantasy: The Spirits Within (Key Animator, Layout Artist)
- Final Fantasy XIII (Storyboard Director)
- Fullmetal Alchemist: Daughter of the Dusk (Key Animator, One of his last works)
Read more about this topic: Yoshinori Kanada
Famous quotes containing the words video, game and/or works:
“I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.”
—Ronald Reagan (b. 1911)
“The indispensable ingredient of any game worth its salt is that the children themselves play it and, if not its sole authors, share in its creation. Watching TVs ersatz battles is not the same thing at all. Children act out their emotions, they dont talk them out and they dont watch them out. Their imagination and their muscles need each other.”
—Leontine Young (20th century)
“The slightest living thing answers a deeper need than all the works of man because it is transitory. It has an evanescence of life, or growth, or change: it passes, as we do, from one stage to the another, from darkness to darkness, into a distance where we, too, vanish out of sight. A work of art is static; and its value and its weakness lie in being so: but the tuft of grass and the clouds above it belong to our own travelling brotherhood.”
—Freya Stark (b. 18931993)