Year Zero Alternate Reality Game - Premise

Premise

Reznor said that Year Zero is a concept album, "could be about the end of the world", and marked a "shift in direction" in that it "doesn't sound like With Teeth." The 2006 tour merchandise designs featured overt references to the United States military, which "reflects future directions."

In an interview with Gigwise.com, Reznor stated that the concept behind Year Zero was partially inspired by his feelings toward the Bush administration. He further explained,

I really wanted to focus on something that was at the forefront of my consciousness which is, as an American, I'm appalled by the behavior of our government, the direction that it has taken and the direction that it's taken everyone else in the world and its arrogance... I decided to write an essay about where the world might be if we continue down the path that we're on with a neo-con-esque government doing whatever it pleases...

To this end, the storyline of Year Zero borrows heavily from such well-known dystopian fiction as George Orwell's Nineteen Eighty-Four (government surveillance), Aldous Huxley's Brave New World (use of drugs to subdue the populace), Ray Bradbury's Fahrenheit 451 (large-scale censorship and uniformism), and Yevgeny Zamyatin's We (synthesis of church and state). Specific plot elements bear a resemblance to the Philip K. Dick short story Faith of Our Fathers, including hallucinogens in the water supply, an oppressive, heavily militaristic state, aggressive government monitoring of the populace, and a venerated entity which manifests in many forms. In keeping with the dystopian theme, Year Zero takes place in 2022, the same year as the 1973 film Soylent Green.

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