Games Developed
Year | Title | System | Publisher |
---|---|---|---|
2003 | Black Stone: Magic & Steel | Xbox | Xicat Interactive Idea Factory |
2004 | Daemon Vector | Microsoft Windows Xbox |
XPEC Entertainment Frogster Interactive |
2005 | Spectral Force Chronicle | PlayStation 2 | Idea Factory |
2005 | Hello Kitty: Roller Rescue | Microsoft Windows Nintendo GameCube PlayStation 2 Xbox |
XPEC Entertainment Empire Interactive Namco |
2006 | Spectral Force 3: Innocent Rage | Xbox 360 | Idea Factory |
2006 | Bounty Hounds | PlayStation Portable | Namco |
2008 | Kung Fu Panda | PlayStation 2 Wii |
Activision |
2008 | The Hardy Boys: The Hidden Theft | Microsoft Windows Wii |
DreamCatcher Games |
2010 | Shrek Forever After | Microsoft Windows PlayStation 3 Xbox 360 Wii |
Activision |
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Famous quotes containing the words games and/or developed:
“At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.”
—Elizabeth Bowen (18991973)
“Perhaps our eyes are merely a blank film which is taken from us after our deaths to be developed elsewhere and screened as our life story in some infernal cinema or despatched as microfilm into the sidereal void.”
—Jean Baudrillard (b. 1929)