Features
Xlink Kai supports Nintendo GameCube, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox and Xbox 360 LAN enabled games. It features integrated chat lobbies in which players can meet and converse prior to starting a game session. Clan, tournament and ladder lobbies are also integrated for some games. A list of compatible games can be found on the Team-XLink website. Special considerations have been made for the Xbox 360, which is designed by Microsoft to be incompatible with this kind of software. The console will automatically drop connections if the ping is > 30 milliseconds in a system link connection. However a patch has been released to bypass this limit on modified consoles. At one point support for the Nintendo DS was planned, but was never completed.
XBMC for Microsoft's Xbox 360 console has a control client for XLink Kai that allows control of the XLink Kai software program from the user's Xbox via XBMC GUI. MC360 is a skin for XBMC by Blackbolt that gives the XLink Kai client (XBMC-Live) a familiar interface resembling the Xbox 360's factory dashboard and Xbox Live's connectivity for friends, arenas, etc. XLink Kai was removed from XBMC builds 14099 and later. To use it, run XBMC build 14095. This can be done as a program inside another version (more recent) of XBMC.
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“These, then, will be some of the features of democracy ... it will be, in all likelihood, an agreeable, lawless, particolored commonwealth, dealing with all alike on a footing of equality, whether they be really equal or not.”
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“All visible objects, man, are but as pasteboard masks. But in each eventin the living act, the undoubted deedthere, some unknown but still reasoning thing puts forth the mouldings of its features from behind the unreasoning mask. If man will strike, strike through the mask!”
—Herman Melville (18191891)