Memory and System Bandwidth
The console features 512 MB of GDDR3 RAM clocked at 700 MHz with an effective transmission rate of 1.4 GHz on a 128-bit bus. The memory is shared by the CPU and the GPU via the unified memory architecture. This memory is produced by either Samsung or Qimonda.
The Xbox 360 has an extensive amount of bandwidth in comparison to its competition; however this statistic includes the eDRAM logic to memory bandwidth, and not internal CPU bandwidths. The eDRAM internal logic to its internal memory bandwidth is 256 Gbit/s. The high bandwidth is used primarily for z-buffering, alpha blending, and antialiasing; it saves time and space on the GPU die. Between the eDRAM die and the GPU, data is transferred at 32 GB/s. The memory interface bus has a bandwidth of 22.40 GB/s and the Southbridge a bandwidth of 500 MB/s.
Read more about this topic: Xbox 360 Hardware
Famous quotes containing the words memory and, memory and/or system:
“April is the cruellest month, breeding
Lilacs out of the dead land, mixing
Memory and desire, stirring
Dull roots with spring rain.”
—T.S. (Thomas Stearns)
“Beauty sat bathing by a spring,
Where fairest shades did hide her;
The winds blew calm, the birds did sing,
The cool streams ran beside her.
My wanton thoughts enticed mine eye
To see what was forbidden:
But better memory said Fie;
So vain desire was chidden”
—Anthony Munday (15531633)
“In nothing was slavery so savage and relentless as in its attempted destruction of the family instincts of the Negro race in America. Individuals, not families; shelters, not homes; herding, not marriages, were the cardinal sins in that system of horrors.”
—Fannie Barrier Williams (18551944)