World of Darkness - Monte Cook's World of Darkness

In August 2007 White Wolf published the single volume Monte Cook's World of Darkness. It was a take on a World of Darkness-theme by veteran RPG-designer Monte Cook. It as advertised as his last RPG book, before he would permanently shift to writing fiction (however, Monte Cook has since then returned to design RPGs).
The World in this setting is an Earth, that has some time prior to the start of the game been hit by a global catastrophe, caused by extra-dimensional alien beings, who sought to enter reality but have since been repelled by mankind's emotion or will. Starting with that catastrophe several supernatural beings and phenomenon appear, some accidental, some induced by the aliens to make mankind suffer to a level that allows them to enter reality.
The game uses a d20-like system, with level-based advancement. It incorporates vampires, werewolves, mages and demons into its setting and has therefore some similarities to the classical/new World of Darkness. It also tries to capture certain aspects of these game worlds, like the mages free magic system. Therefore the game offers d20 compatible rules to design spells and a magic system based on exhaustion, rather than a classic d20/D&D like "spells per day"-system.
Although sharing the "World of Darkness" title, this game is a setting in its own right.

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