Plot
One day, Wario is asleep, then his bubble pops and he awakes. He picks up his Game Boy Advance. While playing with his Game Boy Advance, Wario becomes frustrated with a particularly hard game on it and throws the system at a wall, causing it to hit him on the head. After his temporary rage, he notices his GBA is broken. He requests Dr. Crygor's help in mending it. Crygor, however, places it in his new invention, the Gravitator, which spits out dozens of buttonless objects similar in form factor to a Game Boy Advance. It transpires that in order to play, the device must be physically moved. Mona and 9-Volt arrive and toy with these new units, enjoying themselves. Wario, taking note of their reaction, decides to take advantage of these motion-sensing abilities as a selling point, and recruits his friends to design Microgames based on this concept.
Read more about this topic: WarioWare: Twisted!
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“Persons attempting to find a motive in this narrative will be prosecuted; persons attempting to find a moral in it will be banished; persons attempting to find a plot in it will be shot.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)
“Ends in themselves, my letters plot no change;
They carry nothing dutiable; they wont
Aspire, astound, establish or estrange.”
—Philip Larkin (19221986)
“If you need a certain vitality you can only supply it yourself, or there comes a point, anyway, when no ones actions but your own seem dramatically convincing and justifiable in the plot that the number of your days concocts.”
—John Ashbery (b. 1927)