Development and Publication
The first RTS games appeared in the early 1980s or even in the 1970s, and others followed in the early 1990s. However, Westwood Studios's Dune II, released for DOS in 1992, established the pattern of modern RTS games. Blizzard Entertainment was surprised that no further RTS titles appeared in 1993 and early 1994 – although in fact Westwood had quietly been working on Command & Conquer since the completion of Dune II. To take advantage of the lull in RTS releases, Blizzard produced Warcraft: Orcs & Humans. While later "...craft" games were famous for complex stories presented lavishly, the first member of the series had no script and was improvised in the recording studio by one of the game's producers. The contract composer Gregory Alper wrote music that Blizzard staff found reminiscent of Holst's The Planets. Demos in summer 1994 whetted appetites for the completed game, released for MS-DOS in November 1994 and for the Macintosh in 1996. The game was published by Blizzard in North America and by Interplay Entertainment in Europe, and Sold-Out Software republished the MS-DOS version in March 2002.
Read more about this topic: Warcraft: Orcs & Humans
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