Visual Language and Interfaces
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- AgentSheets, easy to use game authoring and computational science authoring tool
- Alice
- Analytica
- AppWare, also known as MicroBrew, icon based programming for Mac OS and Microsoft Windows
- AudioMulch, an audio signal flow based sound and music creation environment
- Macromedia Authorware
- Automator
- Aviary Peacock, browser based visual laboratory
- Befunge, an esoteric text-based programming language in which commands are laid out graphically in a text file
- BYOB, an extension of Scratch which is used for teaching by UC Berkeley
- CODE
- CiMPLE, Visual Programming Language by ThinkLABs for teaching robotics
- Clickteam's The games factory/Multimedia fusion series, environments made for visually developing games, pretty much like Game Maker
- DRAKON, a language designed for developing the Soviet Buran spacecraft
- Dynamo: Visual Programming for Revit, a graphical environment for exploring parametric functionality on top of that already offered by Revit, created by Ian Keough
- EICASLAB, a software suite including a graphical language for supporting the design of control architectures
- Executable UML, a profile of the Universal Modeling Language specification defining an executable semantics for a subset of UML
- Flow a graphical integration language used in the webMethods platform
- Flow-based programming
- Function block diagrams, used in programmable logic controllers
- Game Maker, an easy to use game development software made by Mark Overmars
- Google App Inventor, a tool for creating applications for Google Android, based on OpenBlocks and Kawa
- GNU Radio Companion, a signal processing environment using visual blocks
- Grasshopper 3d, a generative modeling interface for Rhinoceros 3D
- Helix and Double Helix, a pioneering database management system for the Apple Macintosh platform, created in 1983
- Illumination Software Creator, a language and IDE for visually creating desktop and mobile software
- Kodu, a software designed to program games with a 3D Interface developed by Microsoft Research
- Kwikpoint, an isotype visual translator created by Alan Stillman
- LabVIEW, a graphical language designed for engineers and scientists
- Ladder logic, a language that simulates relay logic commonly used in programmable logic controllers
- Lava
- Lily, browser based visual programming environment
- Limnor
- Mama (software) - a programming language and IDE for building 3D animations and games
- Max (software), visual programming environment for building interactive, real-time music and multimedia applications
- Max/MSP
- Pure Data
- nato.0+55+3d
- Microsoft Visual Programming Language, dataflow language for robotics programming that is a component of Microsoft Robotics Studio
- Morphic (software), makes it easier to build and edit graphical objects by direct manipulation and from within programs; the whole Self (programming language) programming environment is built using Morphic
- MST Workshop, an interactive visual programming language for creating mathematical solutions, rapid prototyping, two-dimensional and three-dimensional graphic applications
- Nuke, a python based visual programming language for visual effects compositing by The Foundry
- NXT-G, a visual programming language for the Lego Mindstorms NXT robotics kit
- OpenDX scientific data visualization using a visual programming language and data flow model
- OpenMusic, a visual programming language for music composition (based on Common Lisp Object System (CLOS)) applications, and mobile applications
- OpenWire - adds visual dataflow programming abilities to Delphi via Visual Component Library (VCL) components and a graphical editor (homonymous binary protocol is unrelated)
- OutSystems language, a visual modeling language to develop and change all layers of business centric web applications
- Piet is an esoteric programming language designed by David Morgan-Mar, whose programs are bitmaps that look like abstract art.
- Prograph
- Ptolemy
- Quartz Composer, a language for processing and rendering graphical data (Mac OS X)
- Reaktor, a DSP and MIDI-processing language by Native Instruments
- Scala Multimedia Authoring suite and complete multimedia system for AmigaOS and Windows
- Scicos A graphical language associated with the numerical analysis package ScicosLab (originally SciLab).
- Scratch, a product of MIT designed for kids in K-12 and after school programs
- Simulink
- Built on Squeak
- Etoys scripting
- Sequential function chart, a Petri-net like programming language for programmable logic controllers
- Softimage ICE, a node-based system that is used to create and modify 3D models, simulate particles and perform various other tasks
- Stagecast Creator, formerly Apple's Cocoa: Internet Authoring for Kids
- StarLogo, an agent-based simulation language developed by Mitchel Resnick, Eric Klopfer, and others at MIT Media Lab. It is an extension of the Logo programming language, a dialect of Lisp.
- Stencyl, a video game creation tool
- Subtext
- SynthEdit, a Synthesizer construction tool using a VPL.
- Tersus, an open source platform for the development of rich web applications by visually defining user interface, client side behavior and server side processing
- ThingLab
- ToonTalk, programming system for children
- VEE
- VisSim, modeling and simulation language, allows making mathematical models quickly and executing them in real-time
- Virtools, a middleware used to create interactive 3D experiences
- WebML, is a visual language for designing complex data-intensive Web applications that can be automatically generated
- WireFusion, visual programming environment for creating interactive 3D web presentations
- Vsxu, music visual / real time 3D graphics generation (Windows, GNU/Linux, Mac Os X)
- vvvv, real time video synthesis
- XEE, a visual data processing language for ETL tasks
Read more about this topic: Visual Programming Language
Famous quotes containing the words visual and/or language:
“To write well, to have style ... is to paint. The master faculty of style is therefore the visual memory. If a writer does not see what he describescountrysides and figures, movements and gestureshow could he have a style, that is originality?”
—Rémy De Gourmont (18581915)
“For all symbols are fluxional; all language is vehicular and transitive, and is good, as ferries and horses are, for conveyance, not as farms and houses are, for homestead.”
—Ralph Waldo Emerson (18031882)