Virtual crime or in-game crime refers to a virtual criminal act that takes place in a massively multiplayer online game (MMOG), usually an MMORPG. The huge time and effort invested into such games can lead online "crime" to spill over into real world crime, and even blur the distinctions between the two. Some countries have introduced special police investigation units to cover such "virtual crimes". South Korea is one such country and looked into 22,000 cases in the first six months of 2003.
Read more about Virtual Crime: Meaning, Virtual Economies, Known Cases
Famous quotes containing the words virtual and/or crime:
“Neither dead nor alive, the hostage is suspended by an incalculable outcome. It is not his destiny that awaits for him, nor his own death, but anonymous chance, which can only seem to him something absolutely arbitrary.... He is in a state of radical emergency, of virtual extermination.”
—Jean Baudrillard (b. 1929)
“A bad end, a sad end, was the last end of Mieze. And why, why, why? What crime had she committed? She came from Bernau into the whirl of Berlin, she was not an innocent girl, certainly not, but her love for him was pure and steadfast; he was her man and she took care of him like a child. She was struck down because she happened by chance to encounter this man; such is life, its really inconceivable.”
—Alfred Döblin (18781957)