Virtua Fighter 3 - History

History

It was the launch title for the arcade board Model 3 from Sega. Developed by Yu Suzuki's Sega AM2, it was a revolutionary game from a technical standpoint, with its detailed graphics earning widespread praise from critics and gamers alike. Characters' eyes now appeared to track the opponent's position, their muscles could flex and relax, the fighting arenas featured stairs and slopes, and Dural, the robotic final boss, was made of a metallic surface that reflected the environment around it.

The gameplay also continued to innovate. This iteration was the first in the series to introduce undulation in the stages, such as a staircase in the Great Wall stage, a stage set on top of a sloping roof and interestingly a raft constructed of individually moving elements on a bobbing water surface.

However, the biggest addition came in the form of a fourth button, the Dodge, (the series had previously used only three - Kick, Punch and Guard), which was used to evade enemy attacks. By pressing the button with the joystick in neutral, your character would move into the screen (i.e. away from you), by pressing the button with the joystick held up the same would happen, but by pressing the button with the joystick held down, your character would move out of the screen (i.e. towards you).

This 'evasion' technique enabled players to dodge incoming attacks, creating opportunities to counter-attack almost immediately. Virtua Fighter veterans were at first resistant to this change, but were soon won-over with the extra strategy and freneticism it added to bouts. The evasion feature would later be used in other 3D fighting games as the 'sidestep' feature.

Virtua Fighter 3 proved to be a success in the Japanese arcades. A Sega Saturn port was announced, but the Saturn's hardware could not handle the game and the graphics were forced to be reduced. While both Virtua Fighter 3 and the Sega Saturn were popular in Japan at the time, the Saturn failed to grab market share outside of Japan and Sega's support shifted to a new console (the Dreamcast).

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