Reception
Reception | |
---|---|
Aggregate scores | |
Aggregator | Score |
GameRankings | 76% |
Metacritic | 73 of 100 |
Review scores | |
Publication | Score |
1UP.com | B+ |
Famitsu | 32 of 40 |
GameSpot | 7.6 of 10 |
IGN | 8.5 of 10 |
Nintendo World Report | 5.5 of 10 |
X-Play | 2 of 5 |
General reception of Viewtiful Joe: Double Trouble! was above average. The game has a score of 76% on Game Rankings and a 73 out of 100 on Metacritic. IGN rated it 8.5 out of 10, netting it an "Editor's Choice" award. The website stated "The game does have its quirks, mostly boiling down to the technical limitations: it's not as fast or energetic as past Viewtiful Joe games, and the touch screen sensitivity can get a little wonky in the heat of the battle. But even with these minor oddities, this game is one of the most fun and creative ways to move a 'traditional' console game onto the Nintendo DS." The game received a number of honors from the website during its coverage of E3 in 2005 including "Best DS Game", "Best Action Game" on the DS, "Best Graphics" on the DS, and "Most Innovative Design" on the DS. It additionally won "Most Innovative Design" for the DS in IGN's reflection on the year 2005. GameSpot had a similar opinion, rating it 7.6 out of 10. remarking that it "is a good place for the beloved superhero to break into handheld games" but that "he action and puzzle-solving do feel a bit repetitive at times, and the touch screen VFX powers take a bit of getting used to." Others thought it was excellent, such as 1UP.com, who rated it a B+. They stated that "Double Trouble! delivers a refreshingly solid, worthwhile action romp. Joe runs, jumps, punches, and defies the laws of physics just like in the console VJ titles, and a handful of new touch-panel VFX powers provide clever twists."
Famitsu reported that Viewtiful Joe: Double Trouble! sold approximately 5,661 units in Japan between November 2 and November 27, 2005.
Read more about this topic: Viewtiful Joe: Double Trouble!
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