Conception and Creation
Vega was designed by Akira Yasuda, and was initially conceived as a brief sketch of a masked man in a ripped shirt with long, frizzy hair. As development progressed the design evolved into a large, unarmed man, retaining the mask and dressed as a matador. The design was changed again, revolving around the concept of a foreign soldier with a cross on his vest and armed with a broadsword, while still retaining the mask. This design was eventually replaced in turn with another concept, a masked ninja in a bodysuit armed with a long metal claw on his right hand. Ultimately the character's finalized appearance was a culmination of all of these, incorporating various aspects of each into the finished design.
When the original Street Fighter II was being localized for the English language market, Capcom's North American marketing staff felt that the name of the game's final boss, Vega, sounded non-threatening to North American audiences, and was more suitable for the androgynous bullfighter. As a result, the character's name was changed from Balrog to Vega for English-language appearances.
Read more about this topic: Vega (Street Fighter)
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