Powers and Abilities
Justice is a mutant who possesses an unusual kind of telekinesis, enabling him to generate a psychokinetic nimbus of energy and direct it to grasp his body or other objects and lift them into the air, apply pressure to matter so that it moves in any direction, or make the nimbus into a solid force field. By using his powers to lift himself, he can levitate and fly at high speed. He can also channel his powers into concussive psionic force blasts. Justice is quite adept at using his powers. He has shown the ability to hold a large number of people in individual telekinetic energy "tendrils" and detect when a person is lying through said tendril, like a lie detector would. Initially, Justice's telekinesis was limited in its scope and using them at the peak level of his power would cause him headaches and nosebleeds. However, after the conclusion of Forever Yesterday, his powers increased dramatically and he was no longer hindered by the physical symptoms he had once suffered from.
Justice's powers differ significantly from his alternate-future counterpart, Vance Astro, due to Astro's powers not developing until well into adulthood. Where Justice's telekinesis can perform anything from heavy lifting to fine manipulation, Astro's ability, classified under the broader term of psychokinesis, is mainly limited to a blunt force attack.
Read more about this topic: Vance Astrovik
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