Vampire: The Masquerade is a role-playing game created by Mark Rein·Hagen. It was the first of White Wolf Publishing's World of Darkness role-playing games, based on the Storyteller System and centered around vampires in a modern gothic-punk world. The title of the series comes from "The Masquerade", referring to the Camarilla's attempts to hide vampirism from humans and their governments, but is also a double entendre referring to vampires' efforts to convince themselves that they are not truly monsters.
In 1992, Vampire: The Masquerade won the Origins Award for Best Roleplaying Rules of 1991. The game line was discontinued in 2004 followed by a revision of the setting in Vampire: The Requiem. The game received its 20th Anniversary Edition in 2011 and was officially revived as part of White Wolf Publishing's shift to a print on demand business model, and multiple new Masquerade products have been announced.
Read more about Vampire: The Masquerade: Concept, Game System, Vampires in World of Darkness, Clans and Bloodlines, Tie-ins and Adaptations, 20th Anniversary Edition, Print On Demand
Famous quotes containing the word masquerade:
“The bases for historical knowledge are not empirical facts but written texts, even if these texts masquerade in the guise of wars or revolutions.”
—Paul Deman (19191983)