The game was designed in 1994 by Richard Garfield and initially published by Wizards of the Coast. As Garfield's first follow-up to his popular Magic: The Gathering collectible card game, he was eager to prove that the genre was "a form of game as potentially diverse as board games" In 1995 the game was renamed from Jyhad to Vampire: The Eternal Struggle to increase its appeal and distance itself from the Islamic term Jihad . After the 1996 Sabbat expansion, Wizards of the Coast abandoned the game, and in 2000 White Wolf took over development. It is thus one of the oldest collectible card games in existence.
White Wolf announced that Vampire: The Eternal Struggle would cease production on the 10th of September, 2010
Richard Garfield noted that the experiences he had made with the Magic: The Gathering collectible card game had helped him to improve his design of the game. In an interview with Robert Goudie, Garfield particularly notes dedicated multi-player (3+) rules, a lack of "land cards", and a more rapid card drawing mechanism (cards normally being replaced instantly after being played).
Read more about Vampire: The Eternal Struggle: Setting, Sets and Expansions
Famous quotes containing the words eternal and/or struggle:
“Jesus of Nazareth could have chosen simply to express Himself in moral precepts; but like a great poet He chose the form of the parable, wonderful short stories that entertained and clothed the moral precept in an eternal form. It is not sufficient to catch mans mind, you must also catch the imaginative faculties of his mind.”
—Dudley Nichols (18951960)
“Put on the whole armor of God, so that you may be able to stand against the wiles of the devil. For our struggle is not against enemies of blood and flesh, but against the rulers, against the authorities, against the cosmic powers of this present darkness, against the spiritual forces of evil in the heavenly places.”
—Bible: New Testament, Ephesians 6:11-12.