The game, taking place in the future, on a new planet, is open-ended.
It is the player's task to colonize the new planet, manage the colony and raise the quality of life for the citizen in order to reach utopia.
Initially the player has a few colonists with a lot to do. The player needs to build everything from scratch. Building takes time and free colonists, in addition to money. Buildings under construction are depicted by scaffold.
However certain buildings require personnel (hospitals, labs, mines, factories, shipyards ...) and therefore the player has to engage in population management. The player also has to micromanage features such as tax rate, birth rate and trade.
In addition, each world also has a competing alien race which is trying to colonize the same planet. There is no option to form alliances, which means that the player's population must come into conflict with the aliens. The player never actually gets to see the alien city, as it is located outside the playable map, but must instead rely on espionage to find out what the aliens and their city look like.
Read more about Utopia: The Creation Of A Nation: Scenarios
Famous quotes containing the word creation:
“We should always remember that the work of art is invariably the creation of a new world, so that the first thing we should do is to study that new world as closely as possible, approaching it as something brand new, having no obvious connection with the worlds we already know. When this new world has been closely studied, then and only then let us examine its links with other worlds, other branches of knowledge.”
—Vladimir Nabokov (18991977)