Urban Terror - History

History

Urban Terror started out in 1998 as a planned mappack for Quake III Arena, in which real world environments would be featured. It expanded from this idea to a full total conversion featuring realistic weapons and gameplay similar to Action Quake 2. Silicon Ice Development was formed in spring 2000 and was made of several international developers, many whom were familiar with modifying Quake III Engine games; hence progress was made quickly. When its first version, beta 1.0, was released at QuakeCon 2000, Urban Terror was the realism mod with the most features and graphics completed. Beta 1.0 gained popularity quickly, and many third party maps became available. The development team was expanded, and beta 1.27 was released in late 2000.

Beta 2.0 was released in June 2001, and was a major leap forward in terms of production quality. New textures, models, weapons, sounds, and maps brought the mod up to par with many contemporary commercial games of the time. The next major release occurred in August 2001, at QuakeCon 2001, of beta 2.3, which introduced several new maps. The last release for the beta 2 series occurred in January 2003, with beta 2.6a being primarily a weapons balancing patch.

August 2003 saw the release of beta 3.0, a major graphical revision of Urban Terror. Over the next 11 months, seven more updates were released, culminating in beta 3.7 in July 2004. Work on Urban Terror for Quake III Arena slowed down, as Silicon Ice Development was working on a release for Wolfenstein: Enemy Territory, titled Urban Terror MX featuring new vehicles and gameplay. During this period, Silicon Ice Development changed its name to FrozenSand. Urban Terror MX never reached alpha stage, and the project was canceled in 2006.

With the release of the ID Tech 3 engine source code, Urban Terror could legally be released as a standalone game. Urban Terror beta 4.0 was released in April 2007 using the ioquake3 project engine. Urban Terror is now a standalone game. Beta 4.0 ushered in another graphical overhaul, several new maps, and numerous tweaks and bug fixes. The popularity of Urban Terror surged as Quake III Arena was no longer required in order to play. Urban Terror beta 4.1 was released in December 2007, with 4.1.1 being released in January 2011.

On the 25th December 2010 the Urban Terror HD Alpha 0.1 test was publicly released, featuring a new engine, new weapons, maps and characters.

Urban Terror 4.2 was released on August 4, 2012.

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