Music
The soundtrack for the game was primarily written by Alexander "Siren" Brandon, Michiel "M.C.A." van den Bos, Andrew "Necros" Sega, and Dan "Basehead" Gardopée, the same music artists who wrote the Unreal soundtrack, although only Brandon and Van Den Bos remained credited for it. The game (in contrast to Quake, which used CD audio) employed tracker music, which resulted in a considerably good sound quality with very little size trade-off.
Two additional tracks were contributed: one ("Firebr") by Tero "Teque" Kostermaa and Kai-Eerik "Nitro" Komppa, and one ("Razorback // Unreal mix") by Peter "Skaven" Hajba. These, however, remained uncredited for reasons unknown—Hajba's credits are in fact still intact in the instrument data in the file itself, and the original version of Kostermaa's song is available from his website, although there are various differences. Users, such as map makers, may also add custom soundtracks to maps using UnrealED. Game composer Frank Klepacki was impressed by Alexander Brandon's contributions to the soundtrack.
Read more about this topic: Unreal Tournament
Famous quotes containing the word music:
“All good music resembles something. Good music stirs by its mysterious resemblance to the objects and feelings which motivated it.”
—Jean Cocteau (18891963)
“See where my Love sits in the beds of spices,
Beset all round with camphor, myrrh, and roses,
And interlaced with curious devices
Which her apart from all the world incloses!
There doth she tune her lute for her delight,
And with sweet music makes the ground to move,
Whilst I, poor I, do sit in heavy plight,
Wailing alone my unrespected love;”
—Bartholomew Griffin (d. 1602)
“If mass communications blend together harmoniously, and often unnoticeably, art, politics, religion, and philosophy with commercials, they bring these realms of culture to their common denominatorthe commodity form. The music of the soul is also the music of salesmanship. Exchange value, not truth value, counts.”
—Herbert Marcuse (18981979)