Gameplay
Two game modes are available:
- Build New York: The "campaign" form of the game. Players build New York district by district, starting with Greenwich Village. The player must complete certain tasks and compete with business rivals in order to unlock other districts for development.
- Sandbox: The free building form of the game. Players have control over the entire island. The amount of competition, their rate of building, and starting amount of cash can be controlled.
Regardless of which mode the game is played in, the game starts with an empty district which must be developed. Players choose from different types of buildings, including residential, commercial, and recreational. To add to the realism, several brand names (including Staples and Loews Theatres) can be built. The player must attract customers to raise funds by upgrading their buildings. This can include flowers, extra seating, signs, air conditioners, or water towers. Landmarks can be constructed by earning landmark bonds. Unlike in some other city-building games, the player has no control over the positioning of streets. The focus on individual businesses and their needs reflects that of Deep Red Games' earlier business empire game, Monopoly Tycoon.
Although the World Trade Center is not available in the game, there is a park called Memorial Park where the Twin Towers should be. To represent the Center there are two trees placed were the towers should be (The trees are actually in the wrong position). The player cannot buy the park at any time, and therefore, is not allowed to upgrade it.
Districts in the game include:
- Central Park
- Chelsea
- Chinatown
- East Village
- Financial District
- Garment District
- Greenwich Village
- Harlem
- Liberty Island
- Little Italy
- Lower East Side
- Midtown
- Soho
- TriBeCa
- Upper East Side
- Upper West Side
Read more about this topic: Tycoon City: New York