Time Pilot - Description

Description

This game has the player travel through five time periods, rescuing stranded fellow pilots. The player must fight off droves of enemy craft while picking up parachuting friendly pilots. Once 56 enemy craft are defeated, Initially 25 on the MSX platform, and increases by 5 after each game cycle (finishing the last battle against the UFOs), the player must defeat the mothership for the time period. Once she is destroyed, any remaining enemy craft are also eliminated and the player time-travels to the next level. All the levels have a blue sky and clouds as the background except the last level, which has space and asteroids instead. The specific eras visited, the common enemies and the motherships are:

  1. 1910: biplanes and a blimp
  2. 1940: WWII monoplanes and a B-25
  3. 1970: helicopters and a large, blue CH-47
  4. 1982 (Konami version)/1983 (Centuri version): jets and a B-52
  5. 2001: UFOs

The mothership is destroyed with seven direct hits. Once all the eras have been visited, the levels start over again but are harder and faster. The Game Boy Advance version of Time Pilot in Konami Arcade Classics includes a hidden sixth era, 1,000,000BC, where the player must destroy vicious pterodactyls in order to return to the early 20th century.

Read more about this topic:  Time Pilot

Famous quotes containing the word description:

    He hath achieved a maid
    That paragons description and wild fame;
    One that excels the quirks of blazoning pens.
    William Shakespeare (1564–1616)

    The Sage of Toronto ... spent several decades marveling at the numerous freedoms created by a “global village” instantly and effortlessly accessible to all. Villages, unlike towns, have always been ruled by conformism, isolation, petty surveillance, boredom and repetitive malicious gossip about the same families. Which is a precise enough description of the global spectacle’s present vulgarity.
    Guy Debord (b. 1931)

    As they are not seen on their way down the streams, it is thought by fishermen that they never return, but waste away and die, clinging to rocks and stumps of trees for an indefinite period; a tragic feature in the scenery of the river bottoms worthy to be remembered with Shakespeare’s description of the sea-floor.
    Henry David Thoreau (1817–1862)