The Curse of Monkey Island

The Curse of Monkey Island is an adventure game developed and published by LucasArts, and the third game in the Monkey Island series. It was released in 1997 and followed the successful games The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. The game is the twelfth and last LucasArts game to use the SCUMM engine, which was extensively upgraded for its last outing before being replaced by the GrimE engine for the next game in the series, Escape from Monkey Island. The Curse of Monkey Island is the first Monkey Island game to include voice acting, and has a more cartoon-ish graphic style than the earlier games.

The game's story centers around Guybrush Threepwood, a wannabe pirate who must lift a curse from his love Elaine Marley. As the story progresses, he must deal with a band of mysterious pirates and a stereotypical French buccaneer, as well as his old archnemesis LeChuck.

Read more about The Curse Of Monkey IslandGameplay, Plot, Development, Reception

Famous quotes containing the words curse and/or monkey:

    There are lone figures armed only with ideas, sometimes with just one idea, who blast away whole epochs in which we are enwrapped like mummies. Some are powerful enough to resurrect the dead. Some steal on us unawares and put a spell over us which it takes centuries to throw off. Some put a curse on us, for our stupidity and inertia, and then it seems as if God himself were unable to lift it.
    Henry Miller (1891–1980)

    You’re a woman who’s been getting nothing but dirty breaks. Well, we can clean and tighten your brakes, but you’ll have to stay in the garage all night.
    S.J. Perelman, U.S. screenwriter, Arthur Sheekman, Will Johnstone, and Norman Z. McLeod. Groucho Marx, Monkey Business, a wisecrack made while trying to woo Lucille Briggs (Thelma Todd)