Texture memory is a type of digital storage that makes texture data readily available to video rendering processors (also known as GPUs), typically 3D graphics hardware. It is most often (but not always) implemented as specialized RAM (TRAM) that is designed for rapid reading and writing, enabling the graphics hardware increased performance in rendering 3D imagery.
Larger amounts of texture memory allow for more detailed scenes.
Famous quotes containing the words texture and/or memory:
“For it is the nature and end of this relation, that they should represent the human race to each other. All that is in the world, which is or ought to be known, is cunningly wrought into the texture of man, of woman.”
—Ralph Waldo Emerson (18031882)
“The advantage of having a bad memory is that you can enjoy the same good things for the first time several times.”
—Friedrich Nietzsche (18441900)