Popular Culture
Along with Fuji Speedway, Suzuka Circuit was one of the four tracks featured in the video game Pole Position II (the first game featured only the Fuji track). The Suzuka Circuit was also featured in the Final Lap and the Ferrari F355 Challenge arcade games and video games like Forza Motorsport 2, Forza Motorsport 3, Forza Motorsport 4, Gran Turismo 4, Gran Turismo 5 Prologue, Gran Turismo 5, iRacing, R: Racing Evolution, Shift 2 Unleashed, Le Mans 24 Hours, The Cycles, MotoGP 3, MotoGP 4, Tourist Trophy, Auto Modellista, Racing Battle: C1 Grand Prix and as the final race in Taito's racing game Continental Circus. The circuit appears in most F1 games that have been published since 1987. The East Course was featured in NASCAR 98.
Presumably due to licensing issues on Pole Position II, the track is referred to in the Namco Museum versions as the "Wonder" Circuit ("Orange Circuit" in Namco Museum: Virtual Arcade), after Namco's "Wonder" series of amusement parks, despite its logo appearing on the starter's box since 1983. Under the same issue the open source game TORCS also has the track renamed as "Wheel 2".
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