Surreal Number - Games

Games

The definition of surreal numbers contained one restriction: each element of L must be strictly less than each element of R. If this restriction is dropped we can generate a more general class known as games. All games are constructed according to this rule:

Construction Rule
If L and R are two sets of games then { L | R } is a game.

Addition, negation, and comparison are all defined the same way for both surreal numbers and games.

Every surreal number is a game, but not all games are surreal numbers, e.g. the game { 0 | 0 } is not a surreal number. The class of games is more general than the surreals, and has a simpler definition, but lacks some of the nicer properties of surreal numbers. The class of surreal numbers forms a field, but the class of games does not. The surreals have a total order: given any two surreals, they are either equal, or one is greater than the other. The games have only a partial order: there exist pairs of games that are neither equal, greater than, nor less than each other. Each surreal number is either positive, negative, or zero. Each game is either positive, negative, zero, or fuzzy (incomparable with zero, such as {1|−1}).

A move in a game involves the player whose move it is choosing a game from those available in L (for the left player) or R (for the right player) and then passing this chosen game to the other player. A player who cannot move because the choice is from the empty set has lost. A positive game represents a win for the left player, a negative game for the right player, a zero game for the second player to move, and a fuzzy game for the first player to move.

If x, y, and z are surreals, and x=y, then x z=y z. However, if x, y, and z are games, and x=y, then it is not always true that x z=y z. Note that "=" here means equality, not identity.

Read more about this topic:  Surreal Number

Famous quotes containing the word games:

    At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.
    Elizabeth Bowen (1899–1973)

    Criticism occupies the lowest place in the literary hierarchy: as regards form, almost always; and as regards moral value, incontestably. It comes after rhyming games and acrostics, which at least require a certain inventiveness.
    Gustave Flaubert (1821–1880)

    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
    Philippe Ariés (20th century)