History
In the early 1920s George O. Squier was granted patents for a system for the transmission and distribution of signals over electrical lines which was the technical basis for what later became muzak, a technology streaming continuous music to commercial customers without the use of radio.
Attempts to display media on computers date back to the earliest days of computing in the mid-20th century. However, little progress was made for several decades, primarily due to the high cost and limited capabilities of computer hardware. From the late 1980s through the 1990s, consumer-grade personal computers became powerful enough to display various media. The primary technical issues related to streaming were:
- having enough CPU power and bus bandwidth to support the required data rates
- creating low-latency interrupt paths in the operating system to prevent buffer underrun.
However, computer networks were still limited, and media were usually delivered over non-streaming channels, such as by downloading a digital file from a remote server and then saving it to a local drive on the end user's computer or storing it as a digital file and playing it back from CD-ROMs.
Read more about this topic: Streaming Media
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“Those who weep for the happy periods which they encounter in history acknowledge what they want; not the alleviation but the silencing of misery.”
—Albert Camus (19131960)
“If you look at the 150 years of modern Chinas history since the Opium Wars, then you cant avoid the conclusion that the last 15 years are the best 15 years in Chinas modern history.”
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“The history of mens opposition to womens emancipation is more interesting perhaps than the story of that emancipation itself.”
—Virginia Woolf (18821941)