Storytelling System - Game Mechanics

Game Mechanics

All mechanics of the Storytelling System utilize a number of 10-sided dice (d10s). World of Darkness games suggest players to have at least ten d10s available to roll for their character's task resolutions and Attribute tests. The system of determining success or failure is very similar to the system in Shadowrun and is based on rolling a number of Successes that meet or exceed a set Difficulty Number. The more Successes rolled, the better the character performed the task.

The Game Master in a WW game is called the Storyteller.

Read more about this topic:  Storytelling System

Famous quotes containing the words game and/or mechanics:

    Wild Bill was indulging in his favorite pastime of a friendly game of cards in the old No. 10 saloon. For the second time in his career, he was sitting with his back to an open door. Jack McCall walked in, shot him through the back of the head, and rushed from the place, only to be captured shortly afterward. Wild Bill’s dead hand held aces and eights, and from that time on this has been known in the West as “the dead man’s hand.”
    State of South Dakota, U.S. public relief program (1935-1943)

    It is only the impossible that is possible for God. He has given over the possible to the mechanics of matter and the autonomy of his creatures.
    Simone Weil (1909–1943)