State Pattern

The state pattern, which closely resembles Strategy Pattern, is a behavioral software design pattern, also known as the objects for states pattern. This pattern is used in computer programming to represent the state of an object. This is a clean way for an object to partially change its type at runtime.

Famous quotes containing the words state and/or pattern:

    For I have learned, in whatsoever state I am, therewith to be content.
    —Bible: New Testament St. Paul, in Philippians, 4:11.

    For the man who should loose me is dead,
    Fighting with the Duke in Flanders,
    In a pattern called a war.
    Christ! What are patterns for?
    Amy Lowell (1874–1925)