Reception
Game | GameRankings | Metacritic |
---|---|---|
Silent Hill | (PS1) 84.03% | (PS1) 86 |
Silent Hill 2 | (PS2) 85.77% (Xbox) 82.40% (PC) 71.30% |
(PS2) 89 (Xbox) 84 (PC) 70 |
Silent Hill 3 | (PS2) 83.79% (PC) 70.42% |
(PS2) 85 (PC) 72 |
Silent Hill 4: The Room | (PS2) 75.84% (Xbox) 73.16% (PC) 70.35% |
(PS2) 76 (Xbox) 76 (PC) 67 |
Silent Hill: Origins | (PSP) 78.10% (PS2) 72.41% |
(PSP) 78 (PS2) 70 |
Silent Hill Homecoming | (X360) 71.82% (PS3) 71.28% (PC) 59.38% |
(PS3) 71 (X360) 70 (PC) 64 |
Silent Hill: Shattered Memories | (Wii) 78.75% (PS2) 76.83% (PSP) 71.80% |
(Wii) 79 (PS2) 77 (PSP) 73 |
Silent Hill: Downpour | (PS3) 66.78% (X360) 66.61% |
(X360) 68 (PS3) 64 |
Silent Hill: Book of Memories | (Vita) 61.70% | (Vita) 59 |
The Silent Hill series has been universally praised for its graphics, atmosphere, and story. While the first three installments received critical acclaim, later games were less well received.
The first installment in the series, Silent Hill, received positive reviews from critics on its release and was commercially successful. It is considered a defining title in the survival horror genre, moving away from B movie horror elements, toward a psychological style of horror emphasizing atmosphere.
Silent Hill 2 was risen by critical acclaim. It was named the twentieth best game of the PS2 by IGN, saying "It preserved most of the original game's what-might-be-out-there fear, but with major advances to the graphics and sound, the game was able to deliver a far more immersive, frightful and compelling storyline."
Silent Hill 3 was mostly well received by critics, especially in its presentation, including its environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments. The game received praise for its story, which was a continuation of the first game's story.
Beginning with Silent Hill 4: The Room, the games have been slightly less well received; many reviewers criticized the increased emphasis on combat, compromising the horror aspect of gameplay. 1UP.com said that Konami went "backwards" with this game, though reviewers such as GameSpot still praised the game's atmosphere.
Origins received positive reviews despite some criticism. It was praised for going back to the old gameplay formula—according to IGN, "Origins does justice to the series as a whole." However, some criticized the series' increasing predictability. GameSpot stated that "This old fog needs to learn some new tricks."
Homecoming received favorable reviews. It was praised for its graphics and audio, but the horror and gameplay have been met with mixed reactions. Some critics, such as GameSpot, felt that it lost "the psychological horror factor that the series is so well-known for." Some critics were harsher; IGN called the game a "letdown."
Shattered Memories received more positive reviews. GameSpot praised the game's effort at reinventing the first game's plot, rather than being a simple remake.
Downpour received mixed reviews. While certain critics praised the soundtrack and story elements, it has been let down by "sluggish combat" and "occasional freezes".
Book of Memories has also received mixed reviews, but it has been the least well received game in the series, with most criticism regarding the game's shift in genre.
Read more about this topic: Silent Hill
Famous quotes containing the word reception:
“To the United States the Third World often takes the form of a black woman who has been made pregnant in a moment of passion and who shows up one day in the reception room on the forty-ninth floor threatening to make a scene. The lawyers pay the woman off; sometimes uniformed guards accompany her to the elevators.”
—Lewis H. Lapham (b. 1935)
“Satire is a sort of glass, wherein beholders do generally discover everybodys face but their own; which is the chief reason for that kind of reception it meets in the world, and that so very few are offended with it.”
—Jonathan Swift (16671745)
“But in the reception of metaphysical formula, all depends, as regards their actual and ulterior result, on the pre-existent qualities of that soil of human nature into which they fallthe company they find already present there, on their admission into the house of thought.”
—Walter Pater (18391894)