A shading language is a graphics programming language adapted to programming shader effects (characterizing surfaces, volumes, and objects). Such language forms usually consist of special data types, like "color" and "normal". Due to the variety of target markets for 3D computer graphics, different shading languages have been developed.
Read more about Shading Language: Offline Rendering, Real-time Rendering
Famous quotes containing the word language:
“Language is filled
with words for deprivation
images so familiar
it is hard to crack language open
into that other country
the country of being.”
—Susan Griffin (b. 1943)
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