The Adventure Paths
The Adventure Paths were an ongoing and popular element of Dungeon magazine over its final 53 print issues. Shackled City made its debut in issue 97 and ran intermittently until its conclusion in issue 116. Eight months later, issue 124 marked the debut of the next Adventure Path, known as the Age of Worms, which ran every issue until 135. It contained some elements from the Shackled City (such as the Ebon Triad who were minor characters in the Cauldron saga) but stood on its own as a campaign.
The third Adventure Path, Savage Tide, ran from issue 139 of Dungeon until the magazine's final print issue (150). The first two adventures were set in the city of Sasserine, Cauldron's closest neighbor and trading partner, and the adventurers' patron, Lavinia Vanderboren, was a relative of one of the noble families from the Shackled City storyline.
Read more about this topic: Shackled City
Famous quotes containing the words adventure and/or paths:
“There are two kinds of adventurers: those who go truly hoping to find adventure and those who go secretly hoping they wont.”
—William Least Heat Moon [William Trogdon] (b. 1939)
“Happy are those who find wisdom, and those who get understanding, for her income is better than silver, and her revenue better than gold. She is more precious than jewels, and nothing you desire can compare with her. Long life is in her right hand; in her left hand are riches and honor. Her ways are ways of pleasantness, and all her paths are peace. She is a tree of life to those who lay hold of her; those who hold her fast are called happy.”
—Bible: Hebrew, Proverbs 3:13-18.