Development
Sega, flush with funds from the success of its Mega Drive (released as the Sega Genesis in North America), announced the add-on in 1991.
Because of development difficulties the Sega VR remained only a prototype, and was never released to the general public. It was last seen at computer shows in 1993 and vanished from release schedules in 1994. Four games were apparently developed for the system, each using 16 MB cartridges that were to be bundled with the headset.
The company claimed to have terminated the project because the virtual reality effect was too realistic. Users might move while wearing the headset and injure themselves. The limited processing power of the system makes this claim unlikely, although there were reports of testers developing headaches and motion sickness. Mark Pesce, who worked on the Sega VR project, says SRI International, a research institute, warned Sega of the 'hazards of prolonged use'.
Read more about this topic: Sega VR
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