Saved Game - Save Sharing

Save Sharing

For many years, sharing game saves among friends has been very common. From trading passwords to swapping memory cards, gamers have always been able to help each other out to unlock features in a game. With the growing popularity of the internet, many people upload their game saves to the World Wide Web to help out their online friends with some of the harder games out there. However, with the inclusion of a progress meter or "gamerscore" that tracks player progress in games for the Xbox 360, many players are beginning to view those who load other people's files onto their systems as "cheaters". Some games such as Grand Theft Auto IV prevent the use of saved games made by other users, although this can be circumvented. The Legend of Zelda Oracles games actually encourages this with a password swapping side quest that is available after finishing the main story.

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Famous quotes containing the words save and/or sharing:

    ... the trouble is that most people in this country think that we can stay out of wars in other parts of the world. Even if we stay out of it and save our own skins, we cannot escape the conditions which will undoubtedly exist in other parts of the world and which will react against us.... We are all of us selfish ... and if we can save our own skins, the rest of the world can go. The best we can do is to realize nobody can save his own skin alone. We must all hang together.
    Eleanor Roosevelt (1884–1962)

    The traditional American husband and father had the responsibilities—and the privileges—of playing the role of primary provider. Sharing that role is not easy. To yield exclusive access to the role is to surrender some of the potential for fulfilling the hero fantasy—a fantasy that appeals to us all. The loss is far from trivial.
    Faye J. Crosby (20th century)