Saved Game - Save Sharing

Save Sharing

For many years, sharing game saves among friends has been very common. From trading passwords to swapping memory cards, gamers have always been able to help each other out to unlock features in a game. With the growing popularity of the internet, many people upload their game saves to the World Wide Web to help out their online friends with some of the harder games out there. However, with the inclusion of a progress meter or "gamerscore" that tracks player progress in games for the Xbox 360, many players are beginning to view those who load other people's files onto their systems as "cheaters". Some games such as Grand Theft Auto IV prevent the use of saved games made by other users, although this can be circumvented. The Legend of Zelda Oracles games actually encourages this with a password swapping side quest that is available after finishing the main story.

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Famous quotes containing the words save and/or sharing:

    ... the trouble is that most people in this country think that we can stay out of wars in other parts of the world. Even if we stay out of it and save our own skins, we cannot escape the conditions which will undoubtedly exist in other parts of the world and which will react against us.... We are all of us selfish ... and if we can save our own skins, the rest of the world can go. The best we can do is to realize nobody can save his own skin alone. We must all hang together.
    Eleanor Roosevelt (1884–1962)

    We fight our way through the massed and leveled collective safe taste of the Top 40, just looking for a little something we can call our own. But when we find it and jam the radio to hear it again it isn’t just ours—it is a link to thousands of others who are sharing it with us. As a matter of a single song this might mean very little; as culture, as a way of life, you can’t beat it.
    Greil Marcus (b. 1945)