History
Savage Worlds was first released in 2003 and was derived from the earlier Great Rail Wars miniatures game, itself a simplified derivative of Hensley's Deadlands RPG. At Origins 2004, Savage Worlds was awarded the Gamer's Choice Award in the Roleplaying Game category. The main rulebook was revised and released as a PDF format eBook in late 2004, with a print version following in early 2005. The same year, Great White Games began releasing rules expansions in the form of several PDF format genre toolkit books. Self-contained miniature skirmish games based upon the Savage Worlds engine were also released in print and PDF form.
Deadlands Reloaded, a version of the classic Pinnacle game using the Savage Worlds rules, was released in May 2006. In late 2005, Pinnacle entered into an agreement with WizKids to publish self-contained RPGs set in the worlds of Pirates, Rocketmen, and MageKnight using the Savage Worlds rules. Of the three licenses, only The Pirates of the Spanish Main RPG saw release, and was published in April 2007. Pinnacle released another licensed game, The Savage World of Solomon Kane, in 2007.
In October 2007, Pinnacle released the Savage Worlds Explorer's Edition, a digest size paperback edition of the rules. It featured the revisions to melee damage rules first introduced in Deadlands Reloaded, as well as new chase rules, and was released at Origins 2007. At that event, Deadlands Reloaded won the Origins Award in the category of Best Roleplaying Game Supplement.
In August 2011, Pinnacle released Savage Worlds Deluxe, a hardcover and expanded version of the rules found in the Explorer's Edition.
In August 2012, Pinnacle released the digest size paperback edition of the Deluxe rules, Savage Worlds Deluxe Explorer's Edition.
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